diff --git a/src/i18n/zh_Hant.json b/src/i18n/zh_Hant.json index ebf79fc..0bb1f44 100644 --- a/src/i18n/zh_Hant.json +++ b/src/i18n/zh_Hant.json @@ -44,23 +44,23 @@ "gameOver.stats.hit_rate": "擊中率", "gameOver.stats.level_reached": "达到", "gameOver.stats.total_score": "總分數", - "gameOver.stats.upgrades_applied": "已套用升級", + "gameOver.stats.upgrades_applied": "升級已套用", "gameOver.stats_intro": "摘录与您的“{>最佳游戏”相比较的您的游戏统计数据.", - "gameOver.unlocked_perk": "升级", + "gameOver.unlocked_perk": "升級已解鎖", "gameOver.unlocked_perk_plural": "页: 1 ks", "gameOver.win.summary": "这一游戏已经结束。 页: 1.", "gameOver.win.title": "你完成了这一游戏", "help.help": "更多地了解游戏", - "help.upgrades": "# 升级", + "help.upgrades": "## 升級", "history.columns.score": "分數", "history.columns.started": "日期", "history.help": "见阁下{博览会最佳游戏.", "history.include_past_versions": "显示过去的情况", "history.locked": "至少举办10次游戏,打破僵局", - "history.title": "历 史", + "history.title": "遊玩歷史", "lab.help": "Ry你想要的任何建筑.", "lab.instructions": "选择升级和一级,然后点击上文游戏纽扣.", - "lab.menu_entry": "创造性模式", + "lab.menu_entry": "創造模式", "lab.play": "遊玩", "lab.reset": "重置", "lab.select_level": "选择一个发挥作用的水平", @@ -75,7 +75,7 @@ "level_up.challenges.levelMisses.none": "没有失火", "level_up.challenges.levelTime.description": "你们的伤者在{{>获得金牌和在{{丝绸”下获得银牌.", "level_up.challenges.levelTime.name": "{-> 游戏时间", - "level_up.challenges.no_gain": "无收益", + "level_up.challenges.no_gain": "沒有收穫", "level_up.forbidden": "在这场游戏中,用上台将阻止你打上“{级”的门槛.", "level_up.required": "在这场游戏中,用上千字不提.", "level_up.title": "第1级 清除", @@ -83,20 +83,20 @@ "main_menu.donate": "页: 1", "main_menu.donate_help": "如何捐助? 你可以在环境中隐藏这一提醒.", "main_menu.high_score": "核心:{>", - "main_menu.normal": "新游戏", + "main_menu.normal": "新遊戲", "main_menu.normal_help": "第7级,随机开端", "main_menu.settings_help": "珍视游戏满足你们的需要和tas味", "main_menu.settings_title": "設定", - "main_menu.title": "第71次", + "main_menu.title": "Breakout 71", "main_menu.unlocks_help": "秘 鲁", "play.close_modale_window_tooltip": "關閉", - "play.current_lvl": "第1级", + "play.current_lvl": "關卡 {{level}}/{{max}}", "play.menu_tooltip": "开放的主要菜单", "play.missed_ball": "未擊中", "play.mobile_press_to_play": "B. 新闻和坐在这里游戏", "play.score_tooltip": "见你的分数、升级和更多", "play.stats.coins_catch_rate": "平行捕获率", - "play.stats.levelTime": "职等", + "play.stats.levelTime": "關卡時間", "play.stats.levelWallBounces": "隔离墙", "score_panel.close_to_unlock": "下级:", "score_panel.get_upgrades_to_unlock": "Get{{>missUp levels 和分辨率{{>points More Point to unlock level “{>", @@ -104,12 +104,12 @@ "score_panel.title": "{------>", "score_panel.upgrade_point_count": "您已积累了{>>点.", "score_panel.upgrades_picked": "阁下:", - "settings.autoplay": "自动游戏", + "settings.autoplay": "自動遊玩", "settings.autoplay_help": "1. 开始举行随机升级和计算机控制的篮子会议", - "settings.basic_help": "提高业绩.", - "settings.colorful_coins": "有色人种", + "settings.basic_help": "更好的性能。", + "settings.colorful_coins": "彩色硬幣", "settings.colorful_coins_help": "Coin的颜色总是暗淡", - "settings.contrast": "高避孕率", + "settings.contrast": "高對比度", "settings.contrast_help": "更有颜色和黑暗", "settings.donation_reminder": "提醒我捐赠", "settings.donation_reminder_help": "见主要菜单中的时间和捐助联系", @@ -119,7 +119,7 @@ "settings.extra_bright_help": "提高 around和砖面的体积.", "settings.fullscreen": "全螢幕", "settings.fullscreen_help": "游戏在开始之前将尝试进行充分的筛选", - "settings.kid": "绑架模式", + "settings.kid": "兒童模式", "settings.kid_help": "气球开始速度缓慢", "settings.language": "語言", "settings.language_help": "选择游戏的语言", @@ -129,18 +129,18 @@ "settings.load_save_file_help": "选取贵装置上的储蓄档案", "settings.max_coins": "页: 1", "settings.max_coins_help": "仅计算,对分数无影响", - "settings.mobile": "流动模式", + "settings.mobile": "移動模式", "settings.mobile_help": "休息室.", "settings.pointer_lock": "Mouse Pointer lock", "settings.pointer_lock_help": "闭锁并隐藏着 mo子.", - "settings.precise_lighting": "预想照明", + "settings.precise_lighting": "精準照明", "settings.precise_lighting_help": "用于背景照明效果的小型电网", "settings.probabilistic_lighting": "愿景的持久性", "settings.probabilistic_lighting_help": "如果150多只硬币,根据前几条框架重新使用一些镜子,提高性能", "settings.record": "纪录游戏录像", "settings.record_download": "下载视频(<>>>>)", "settings.record_help": "每一层次的录像.", - "settings.reset": "猎物", + "settings.reset": "重置遊戲", "settings.reset_cancel": "否", "settings.reset_confirm": "是", "settings.reset_help": "A. 高分、游戏时间和统计", @@ -148,13 +148,13 @@ "settings.save_file_loaded": "Save fileloaded", "settings.save_file_loaded_help": "现在该机将重载适用你的节省费用", "settings.save_file_loaded_ok": "好的", - "settings.show_fps": "FPS 反对", + "settings.show_fps": "FPS 計數器", "settings.show_fps_help": "监测器具的性能", "settings.show_stats": "显示实时状况", "settings.show_stats_help": "硬幣、時間、未擊中", - "settings.smooth_lighting": "灯光", + "settings.smooth_lighting": "平滑照明", "settings.smooth_lighting_help": "减少背景影响,使其看上去不太平方。 增加滞后.", - "settings.sounds": "猎物", + "settings.sounds": "遊戲聲音", "settings.sounds_help": "Bee、 b和 br", "settings.stress_test_help": "开始一场由机器人控制的游戏,有相当多的硬币,以测试你的装置的性能限制.", "settings.suggestions.applied": "运用业绩建议!", @@ -168,7 +168,7 @@ "starting_perks.checked": "当你开始新的游戏时,将给你一个ks子。 Click a perk to prevent it.", "starting_perks.help": "选择可能的开端升级", "starting_perks.random": "所有福利均已取消,选择是任意的.", - "starting_perks.title": "起点", + "starting_perks.title": "起始福利", "starting_perks.unchecked": "下面的频率不是作为起点,但可以点击,在集合中添加.", "unlocks.category.advanced": "# 高级升级\n\n这些通常并不十分有用,但如果加上右 com升,它们就会变得非常强大.", "unlocks.category.beginner": "# 自助升级\n\n这些升级对开端人非常有益,有助于你更长时间地玩弄,使球面更小.", @@ -177,18 +177,18 @@ "unlocks.category.simple": "# 助手升级\n\n这些升级在几乎所有建筑都是有益的.", "unlocks.greyed_out_help": "通过增加你的分数,可以避免光线提升。 总得分每增加一次.", "unlocks.intro": "你的總分數是 {{ts}}。點擊下方的一個升級以使用它開始遊戲。", - "unlocks.just_unlocked": "职等", + "unlocks.just_unlocked": "關卡已解鎖", "unlocks.just_unlocked_plural": "页: 1 职等", "unlocks.level": "页: 1 1 P-4, 1 P-3, 1 P-2, 1 GS", "unlocks.level_description": "Www.un.org/spanish/ga/president.", - "unlocks.levels": "无锁定级", + "unlocks.levels": "已解鎖關卡", "unlocks.minScore": "每天24美元.", "unlocks.minScoreWithPerks": "Reach${required<0>, Un{>forbidden to unlock.", "unlocks.minTotalScore": "累计金额为1美元", "unlocks.reached": "阁下的最好成绩是{.", "unlocks.title_upgrades": "{待补", "unlocks.try": "嘗試", - "unlocks.upgrades": "内陆升级", + "unlocks.upgrades": "已解鎖升級", "unlocks.use": "使用", "upgrades.addiction.name": "上癮", "upgrades.addiction.tooltip": "如果你不停地打碎砖,则会有更多的硬币", @@ -201,16 +201,16 @@ "upgrades.ball_attracts_coins.name": "选票吸引硬币", "upgrades.ball_attracts_coins.tooltip": "紧靠最快的球", "upgrades.ball_attracts_coins.verbose_description": "如果你将其与“污物”和“幽灵”相结合,就可以使用“环球周围”。 该公司还替代了硬币磁.", - "upgrades.ball_repulse_ball.name": "个人空间", + "upgrades.ball_repulse_ball.name": "個人空間", "upgrades.ball_repulse_ball.tooltip": "芭蕾舞团", "upgrades.ball_repulse_ball.verbose_description": "不到四分之一的选票将开始相互退席。 如果部队相互接近,则部队更强大。 Particles will jet out to signize this force being used. 只有当你已经有一个以上的球团时,才会提供这种 per.", - "upgrades.base_combo.name": "坚实基础", + "upgrades.base_combo.name": "堅實的基礎", "upgrades.base_combo.tooltip": "3台每台砖碎的 co子", "upgrades.base_combo.verbose_description": "你的 com子通常从一开始,一开始,一开始,一时,你在不打任何东西的情况下bou。 bo船从此起步的3个点以上,因此,每桶至少要4个 co子。 每当你重新造船时,它将回到4个而不是1个。 你的球标出一个灯光,显示其bo子的大小高于一。 在2级,它增加了4个硬币,然后是5个", "upgrades.bigger_explosions.name": "Kaboom", - "upgrades.bigger_explosions.tooltip": "重力爆炸", + "upgrades.bigger_explosions.tooltip": "更大的爆炸", "upgrades.bigger_explosions.verbose_description": "缺席爆炸显示面积为3x3平方米,因此它变成了5x5平方米,对硬币的打击也明显加强。 屏幕将在每次爆炸后闪电(基本模式除外)", - "upgrades.bigger_puck.name": "Bigger 稻田", + "upgrades.bigger_puck.name": "更大的槳板", "upgrades.bigger_puck.tooltip": "较容易捕获更多的硬币", "upgrades.bigger_puck.verbose_description": "较大的篮子使永远不会错过球和捕获更多的 co子更容易,也更确切地说是气味(球的角只取决于它打上跳板的地点).", "upgrades.bricks_attract_ball.name": "球吸引球", @@ -228,16 +228,16 @@ "upgrades.clairvoyant.name": "千里眼", "upgrades.clairvoyant.tooltip": "见即将到来的水平、砖土和球标", "upgrades.clairvoyant.verbose_description": "帮助你获得正确的升级,并了解用涡轮机进行什么。 2级和3级提高了对可疑用途的认识(在循环模式中可以实现)", - "upgrades.coin_magnet.name": "平行磁力", + "upgrades.coin_magnet.name": "硬幣磁鐵", "upgrades.coin_magnet.tooltip": "Paddle 吸引硬币", "upgrades.coin_magnet.verbose_description": "Direct子。 如果硬币已经接近,效果就会更大.", - "upgrades.compound_interest.name": "利息", + "upgrades.compound_interest.name": "複利息", "upgrades.compound_interest.tooltip": "如果你捕获所有表兄弟,则增加表象", "upgrades.compound_interest.verbose_description": "你们的bo子每打碎砖,与你打破的每个砖头coin合起来,就会增加一只。\n然而,由于任何损失的硬币都会重开 com子,因此,确保每一把 co子赶走。\n play子越低,游戏区底部就会有一条红色线,提醒你, co子不应去.", - "upgrades.concave_puck.name": "单篮子", + "upgrades.concave_puck.name": "凹面槳板", "upgrades.concave_puck.tooltip": "改进纵向目标精确性", "upgrades.concave_puck.verbose_description": "选票的开端是直截了当的,而放弃则不那么gle.", - "upgrades.corner_shot.name": "玻璃天线", + "upgrades.corner_shot.name": "角落射擊", "upgrades.corner_shot.tooltip": "让我们的垫子与屏幕边界重叠", "upgrades.corner_shot.verbose_description": "• 帮助玉米。 更进一步,请你进一步说明.", "upgrades.double_or_nothing.name": "双重或无区别", @@ -248,19 +248,19 @@ "upgrades.etherealcoins.verbose_description": "co将保持其速度,即便是几次放弃,也不会受到严重的影响.", "upgrades.extra_levels.name": "5 min", "upgrades.extra_levels.verbose_description": "违约游戏最多可达到7级,此后,游戏已经结束。\n\n每一级别都使你达到更高的水平。 最后几个层次常常是你们最分的层次,因此,差异可能是巨大的.", - "upgrades.extra_life.name": "额外生活", + "upgrades.extra_life.name": "額外生命", "upgrades.extra_life.tooltip": "如果你想要失去最后的气球,就会拯救你们", "upgrades.extra_life.verbose_description": "这一过程将消耗生命。 外人的生活表现在篮子后面.", "upgrades.forgiving.name": "寬容", "upgrades.forgiving.tooltip": "在发生失踪人员时,把大部分 com留在你身上", "upgrades.forgiving.verbose_description": "一级的第一个错误是免费的,即 com的10%,即20%.", - "upgrades.fountain_toss.name": "喷洒", + "upgrades.fountain_toss.name": "噴泉拋擲", "upgrades.fountain_toss.tooltip": "Gain combo, 当你误用硬币时.", "upgrades.fountain_toss.verbose_description": "当你错过一个硬币和你的bo船时*30分,你的 com博很有可能会增长一个.", - "upgrades.ghost_coins.name": "三. 招待会", + "upgrades.ghost_coins.name": "幽靈硬幣", "upgrades.ghost_coins.tooltip": "慢慢通过砖瓦", "upgrades.ghost_coins.verbose_description": "它不是一个ug子,它的一个特点! 巧合慢慢慢通过砖头进行。 更高的水平使他们更快地流动.", - "upgrades.golden_goose.name": "金 go", + "upgrades.golden_goose.name": "金鵝", "upgrades.golden_goose.tooltip": "B. 冲破砖后向球提供的电线", "upgrades.golden_goose.verbose_description": "每当一个硬币击中一个砖头时,与最接近的球团相交的电信站。 在2级,在一旁被点击后,有线搭桥.", "upgrades.happy_family.name": "幸福家庭", @@ -269,7 +269,7 @@ "upgrades.helium.name": "氦氣", "upgrades.helium.tooltip": "重力有限左侧和稻田权", "upgrades.helium.verbose_description": "在1级,重力降低。 在2级,硬币缓慢浮动。 在3级,他们确实飞行.", - "upgrades.hot_start.name": "热门开始", + "upgrades.hot_start.name": "熱啟動", "upgrades.hot_start.tooltip": "如果你在30岁以下的水平上更清晰", "upgrades.hot_start.verbose_description": "在每一级开始时,您的bo船将开始在+{>>>点上,但每秒钟将下降至{>>。 影响与其他 per息.", "upgrades.implosions.name": "內爆", @@ -287,20 +287,20 @@ "upgrades.minefield.name": "地雷區", "upgrades.minefield.tooltip": "+{per% 每一枚炸弹的板球", "upgrades.minefield.verbose_description": "炸弹也在爆炸时计算.", - "upgrades.multiball.name": "多球", + "upgrades.multiball.name": "多個球", "upgrades.multiball.tooltip": "各个层次的起点是{>席球.", "upgrades.multiball.verbose_description": "早上,你就在“第71号”下跌下球。\n\n有了这种 per,你就有了两条球,因此你能够失去一席。\n\n损失的球 next下。\n\n有一个以上的球队可以提供一些更多的缝.,当然可以更快地清除.", "upgrades.nbricks.name": "严格抽样规模", "upgrades.nbricks.tooltip": "如果你打一把砖,就会有更多的硬币.", "upgrades.nbricks.verbose_description": "具体来说,为+{>{>lv ́bo,每台垫子,每台1米,1月1日。 你不一定需要摧毁这些砖头,但你需要打他们。 爆炸所摧毁的防弹不算", - "upgrades.one_more_choice.name": "额外选择", + "upgrades.one_more_choice.name": "額外選擇", "upgrades.one_more_choice.tooltip": "提升选择", "upgrades.one_more_choice.verbose_description": "每个升级的菜单都将有一个选择。 无法增加你可以选择的升级数量.", - "upgrades.ottawa_treaty.name": "渥太华条约", + "upgrades.ottawa_treaty.name": "渥太華條約", "upgrades.ottawa_treaty.tooltip": "拆除一枚炸弹附近的砖头", "upgrades.ottawa_treaty.verbose_description": "附近的炸弹将由一个有色的路障取代。 如果你app,气球将失去应用效果,直到下台。 只有一枚炸弹可以更换.", - "upgrades.passive_income.name": "被动收入", - "upgrades.picky_eater.name": "Picky饮食公司", + "upgrades.passive_income.name": "被動收入", + "upgrades.picky_eater.name": "挑食者", "upgrades.picky_eater.tooltip": "如果你用彩色打破砖块,则会有更多的硬币", "upgrades.picky_eater.verbose_description": "每当你打破与你的篮子相同的颜色时, com子的颜色就增加了。\n如果它有不同的颜色,则该球算出新的颜色,但 com树脂,除非没有球色留下的砖块。\n一旦你获得比你最低的bo子,错误颜色的砖子就会有红色边界。\n如果你有一个以上的球面,他们只要有一把彩色打上砖.", "upgrades.pierce.name": "穿刺", @@ -309,13 +309,13 @@ "upgrades.pierce_color.name": "顏色穿刺", "upgrades.pierce_color.tooltip": "芭蕾舞团穿过同一个颜色的砖头", "upgrades.pierce_color.verbose_description": "通常,球有1个损坏,砖有1个健康点。\n每当一篮子打上同一个颜色的砖瓦时,它就只能畅通无阻。\n一旦达到不同的颜色,它将打破,取其肤色和世系。\n如果你有饱和砖,球可能仍然 off在同一个颜色的砖上.", - "upgrades.puck_repulse_ball.name": "软件着陆", + "upgrades.puck_repulse_ball.name": "軟著陸", "upgrades.puck_repulse_ball.tooltip": "篮球", "upgrades.puck_repulse_ball.verbose_description": "当一个球靠近稻子时,它将开始放慢速度,甚至可能放弃,而不会触及稻子.", "upgrades.rainbow.name": "彩虹", "upgrades.rainbow.tooltip": "雨水充..", "upgrades.rainbow.verbose_description": "每个层次都增加了有色硬币的比例。 肤色取决于时间.", - "upgrades.reach.name": "排名", + "upgrades.reach.name": "自上而下", "upgrades.reach.verbose_description": "Touch子中最小的砖头。 否则,+N combo。\n\n如果只有一行砖瓦,或者如果砖瓦底覆盖整个游戏,那么这种 per就没有了。 否则,打破这一最小的row子,同时破除任何其他东西,则使 com子数量增加。\n\n最低增长将用红字标示.", "upgrades.respawn.name": "重生", "upgrades.respawn.tooltip": "{{>>后,布砖重新铺设.", @@ -332,27 +332,27 @@ "upgrades.shocks.verbose_description": "每当两只足球赛 coll时,它们就交换速度,引发爆炸,并加快速度,以分离.", "upgrades.shunt.name": "分流", "upgrades.shunt.verbose_description": "如果你也有一个热开端,那么热开端就刚刚加入目前的 com", - "upgrades.side_flip.name": "权利", + "upgrades.side_flip.name": "右撇子", "upgrades.side_flip.tooltip": "如果你只从右边打砖,就会有更多的硬币", "upgrades.side_flip.verbose_description": "+{> 每一砖瓦碎,从右边打碎,——------> 砖头对右边产生一只 com子的影响,但避免在左边打上一只 com子,因为两只 com子将去掉。 从上层和下层来看,没有效果.", - "upgrades.side_kick.name": "左派", + "upgrades.side_kick.name": "左撇子", "upgrades.side_kick.tooltip": "如果你只从左边打砖,就有更多的硬币", "upgrades.side_kick.verbose_description": "+{> 每一砖瓦碎,从左边——{>,否则。 砖头对左边产生影响,以获得一只 com子,但避免在右边打上,因为两只 com子将去除。 从上层和下层来看,没有效果.", - "upgrades.skip_last.name": "简便清理", + "upgrades.skip_last.name": "輕鬆清理", "upgrades.skip_last.tooltip": "最后一砖将自毁", "upgrades.skip_last.verbose_description": "你们需要打破所有砖头,直到下一层。 然而,很难获得最后一点。\n每一层电墨都增加了自毁的砖块数量。\n尽早确定一个等级,在升级时会带来更多的选择。 永远不会丢失砖瓦。\n\n因此,如果你发现很难打破最后的砖瓦,那么,在几个时间之前就能够提供帮助.", - "upgrades.slow_down.name": "排球", + "upgrades.slow_down.name": "慢速球", "upgrades.slow_down.tooltip": "投票速度较慢", "upgrades.slow_down.verbose_description": "芭蕾舞开始相对缓慢,但每次游戏都会更快地开始。\n\n如果你花费大量时间,也将加快速度。\n\n这使得它更容易管理。\n\n你们可以通过在菜单中采用有利的绑架方式,在一开始就这样做.", - "upgrades.smaller_puck.name": "小型篮子", + "upgrades.smaller_puck.name": "小型槳板", "upgrades.smaller_puck.tooltip": "{顶替", - "upgrades.soft_reset.name": "软体复发", + "upgrades.soft_reset.name": "軟重置", "upgrades.soft_reset.tooltip": "页: 1", "upgrades.soft_reset.verbose_description": "限制bo体的影响.", "upgrades.steering.name": "轉向", "upgrades.steering.tooltip": "当篮子移动时,轮椅就转", "upgrades.steering.verbose_description": "篮子位置的改变直接影响到球运动的方向。 在2+级,你有一条显示你气球方向的线.", - "upgrades.sticky_coins.name": "缩略语", + "upgrades.sticky_coins.name": "黏性硬幣", "upgrades.sticky_coins.tooltip": "Coin same", "upgrades.sticky_coins.verbose_description": "在2级,他们穿着任何颜色的砖头", "upgrades.streak_shots.name": "Hit streak",