diff --git a/dist/index.html b/dist/index.html
index 25a406c..84d52b7 100644
--- a/dist/index.html
+++ b/dist/index.html
@@ -3716,7 +3716,9 @@ function addToScore(gameState, coin) {
(0, _addToTotalScore.addToTotalScore)(gameState, coin.points);
if (gameState.score > gameState.highScore && !gameState.creative) {
gameState.highScore = gameState.score;
- localStorage.setItem("breakout-3-hs-short", gameState.score.toString());
+ try {
+ localStorage.setItem("breakout-3-hs-short", gameState.score.toString());
+ } catch (e) {}
}
if (!(0, _options.isOptionOn)("basic")) makeParticle(gameState, coin.previousX, coin.previousY, (gameState.canvasWidth - coin.x) / 100, -coin.y / 100, (0, _gameUtils.getCoinRenderColor)(gameState, coin), true, gameState.coinSize / 2, 100 + Math.random() * 50);
schedulGameSound(gameState, "coinCatch", coin.x, 1);
diff --git a/src/gameStateMutators.ts b/src/gameStateMutators.ts
index bd8bffb..638e933 100644
--- a/src/gameStateMutators.ts
+++ b/src/gameStateMutators.ts
@@ -649,7 +649,11 @@ export function addToScore(gameState: GameState, coin: Coin) {
addToTotalScore(gameState, coin.points);
if (gameState.score > gameState.highScore && !gameState.creative) {
gameState.highScore = gameState.score;
+ try{
localStorage.setItem("breakout-3-hs-short", gameState.score.toString());
+ }catch (e){
+
+ }
}
if (!isOptionOn("basic")) {
makeParticle(
diff --git a/src/levelEditor.ts b/src/levelEditor.ts
index 4e70963..86b6074 100644
--- a/src/levelEditor.ts
+++ b/src/levelEditor.ts
@@ -1,7 +1,6 @@
import { icons, transformRawLevel } from "./loadGameData";
import { t } from "./i18n/i18n";
import {
- commitSettingsChangesToLocalStorage,
getSettingValue,
getTotalScore,
setSettingValue,